Here is a low poly character I created in order to gain more practice with 3d modelling. Such a model would be used in something like an MMO game where low resolution models are needed in order to compensate for the amount of objects on screen .
The details are then painted in the textures to make the models looked more high resolution. Which is the next thing that this model needs.
Here are some more images alongside the reference drawings.
Thanks for reading
Will E. Buckley
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